Kadabra OS Manual
A visual, technical guide to Kadabra controls. Each Shape has its own page section, color accent, and Main / Thumb sections.
GlossaryOpen common Kadabra terms
Quick questionsOpen common workflows and FAQs
BPMHow do I keep BPM when loading a State?
- Go to Performer > Main Section.
- Hold Combi 2 (Save Mode).
- While holding it, press Combi 6 (BPM — Keep BPM / Load BPM).
- Choose whether the loaded State keeps the current BPM or loads the BPM saved inside that State.
FXHow do I control plugin FX?
- Go to FXer.
- Choose the Sound or MIDI channel you want to control.
- Hold the FX Combi you want to set.
- Touch a Keyboard Key to set the FX amount, or move the Wheel to adjust the CC number when available.
ShiftHow do I assign FXer to a Shifter?
- Go to Shaper.
- Choose the Shifter button you want to assign.
- Select FXer as the assigned Shape.
- Save or release to keep the assignment.
LIVEHow do I make a Sound follow live harmony?
- Go to Sounder.
- Choose the Active Sound.
- Hold Thumb 1 (SET — ACTIONS).
- Press Combi 1 (Follow Harmony), then choose Follow Live Harmony.
5How do I set the active sound?
- Go to Sounder.
- Hold Thumb 3 (SET ACTIVE).
- Press the Combi of the Sound you want to set as Active.
- That Sound becomes the Active Sound for editing and Shape actions.
SeqHow do I save a sequence?
- Go to Looper.
- Prepare the Active Sound and Pattern you want to save.
- Hold Combi 12 (Save Seq Pattern).
- While holding it, touch the Keyboard packet slot where you want to save the Sequence.
GateHow do I change the Viber gate length?
- Go to Viber.
- Press Combi 11 to make the Gate longer.
- Press Combi 12 to make the Gate shorter.
- For motion control, assign Viber Gate in Senser.
Performer
Load and save complete Kadabra States.
FAQ, Tips & Shape infoOpen quick Performer workflows
BPMHow do I keep BPM when loading a State?
- Go to Performer.
- Hold Combi 2 (Save Mode).
- While holding it, press Combi 6 (BPM — Keep BPM / Load BPM).
- Choose whether the State loads its saved BPM or keeps the current BPM.
↓How do I save a State?
- Press a Set.
- Hold Combi 2 (Save Mode).
- Choose options for what should save or load.
- Hold a Bank Thumb (1–3) to select a Bank.
- Press a destination Combi (1–12) to save.
●●●Thumb Banks
Thumb Buttons select the State Banks to use.
- hold Thumb 1 = Bank 1 (different 12 combis)
- hold Thumb 2 = Bank 2 (different 12 combis)
- hold Thumb 3 = Bank 3 (different 12 combis)
💡Tips
- You can load Levels or a K-Project automatically when loading a State.
- Use BPM — Keep BPM / Load BPM to match tempo or stay in sync.
- Favorite States can be backed up via K-Project.
Main SectionNo Thumb is held
In the Performer Main Section, When no Thumb button is held, you can configure the Save and Load options and location (where the State is saved or loads from).
- A SET has differrent 3 Banks of 12 spots in each bank (36 Kadabra states).
- A SET name can be changed by right clicking its number.
- Combi 4 till 12 are options to choose in which Set (1-8 or the Factory Set) the States will be saved to, or load from.
- Load Mode or Save Mode is highlighted.
- There are saving/loading options when holding the "Load Mode" button or the "Save Mode" button
Combi 1 L Load Mode
SELECT: Change the Performer mode to Loading, not Saving. Thumb Banks functionality changes accordingly.
Combi 2 S Save Mode
SELECT: Change the Performer mode to Saving, not Loading. Thumb Banks functionality changes accordingly.
Releasing Save Mode closes the Save options.
Combi 3 3 Set Bank
Beta only — opens a new Bank of 324 State Spots.
Combi 4 T Factory Trax
PRESS: Selects the Tribal-Tools Official Set. Banks and spots show Factory States and can be updated with Kadabra OS software updates.
Combi 5 1 Set 1
PRESS: Selects User Set 1. The States of this Set are not deleted when updating Kadabra OS software.
Combi 6 2 Set 2
PRESS: Selects User Set 2. The States of this Set are not deleted when updating Kadabra OS software.
Combi 7 3 Set 3
PRESS: Selects User Set 3. The States of this Set are not deleted when updating Kadabra OS software.
Combi 8 4 Set 4
PRESS: Selects User Set 4. The States of this Set are not deleted when updating Kadabra OS software.
Combi 9 5 Set 5
PRESS: Selects User Set 5. The States of this Set are not deleted when updating Kadabra OS software.
Combi 10 6 Set 6
PRESS: Selects User Set 6. The States of this Set are not deleted when updating Kadabra OS software.
Combi 11 7 Set 7
PRESS: Selects User Set 7. The States of this Set are not deleted when updating Kadabra OS software.
Combi 12 8 Set 8
PRESS: Selects User Set 8. The States of this Set are not deleted when updating Kadabra OS software.
Thumb BanksBank 1 · Bank 2 · Bank 3
In Performer, hold Thumb 1, Thumb 2, or Thumb 3 to choose a State Bank. The Combi spots inside each Bank share the same load/save behavior.
The three OS screens below illustrate the three Banks side by side.
Combis 1–121–12State spots inside the selected Bank
- Empty spot: nothing to load.
- Named spot:
- HOLD: to prepare loading the State. (can be assigned to Master)
- RELEASE: loads the Kadabra State into Kadabra.
- Empty spot: save without replacing an older State.
- Named spot:
- HOLD: to prepare replacing that State.
- RELEASE: saves the Kadabra State into that Combi spot, or opens the "Enter State Name" window.

Sampler
Trigger samples using a chromatic scale.
Main SectionNo Thumb is held
In the Sampler Main Section, you can use the first 10 Combis to move the Chromatic (Sampler) keyboard to a specific octave
Combi 1 -2 Octave
Combi 2 -1 Octave
Combi 3 0 Octave
Combi 4 1 Octave
Combi 5 2 Octave
Combi 6 3 Octave
Combi 7 4 Octave
Combi 8 5 Octave
Combi 9 6 Octave
Combi 10 7 Octave
Thumb 1: SAMPLE - BANKS (Beta Only)Thumb 1: SAMPLE - BANKS (Beta Only)
The Sampler Thumb 1 Section, is in Beta testing.
No Combi details listed yet for this section.
Thumb 2: Set Key / TonalitySet Scale Key / Tonality
In the Sampler Shape, hold Thumb 2 to change the Tonality Key of the Kadabra. just like in Scaler and Harmoner shapes
Combi 1 C Do
Combi 2 C# Re♭
Combi 3 D Re
Combi 4 D# Mi♭
Combi 5 E Mi
Combi 6 F Fa
Combi 7 F# Sol♭
Combi 8 G Sol
Combi 9 G# La♭
Combi 10 A La
Combi 11 A# Ti♭
Combi 12 B Ti
Thumb 3: -----Thumb 3: -----
Sampler Thumb 3 Section is empty.
No Combi details listed yet for this section.
Scaler
Play melodies and solos on a scale.
FAQ, Tips & Shape infoOpen quick Scaler workflows
KeyHow do I change the Key / Tonic?
- Go to Scaler.
- Hold Thumb 2 (SET — KEY/TONIC).
- Press the Combi of the tone you want, for example Combi 1 (C / Do).
- Release Thumb 2 to continue playing with the new Tonic.
MajorHow do I set C Major?
- Go to Scaler.
- Hold Thumb 2 (SET — KEY/TONIC) and press Combi 1 (C / Do).
- Hold Thumb 3 (SET — SCALE).
- Hold or open Combi 1 (Major / Open Diatonics), then choose Combi 1 (Major).
UserHow do I create a User-Scale?
- Go to Scaler.
- Hold Thumb 3 (SET — SCALE).
- Press Combi 10 (Your Scale / Pick Tones).
- Press the tone Combis you want in the Scale.
- Release Thumb 3 to set the User-Scale.
InfoWhat the Scaler is for
Scaler helps you play melodies and solos inside a selected Scale. The Keyboard follows the chosen Tonic and Scale, so the available tones stay musically related.
- Thumb 1 changes the Bass / 1st Tone.
- Thumb 2 changes the Tonic / Key.
- Thumb 3 changes the Scale family, mode, or User-Scale.
TipTips
- Set the Tonic first, then set the Scale.
- Use Chromatic when you want all 12 half-tones available.
- Use User-Scale when the song needs a custom tone selection.
- Use Bass separately when the harmonic root should differ from the Tonic.
Interactive Scale explanation12 tones · C Major · Custom Scale
12-tone Scale builder
Click the 12 chromatic tones to show how Kadabra keeps only the chosen tones active in a Scale. This example uses C as the Tonic.
What this means in Kadabra
A Scale is a chosen set of tones inside the 12 possible tones of an octave. In C Major, the active tones are C, D, E, F, G, A and B.
- Thumb 2 (SET — KEY/TONIC) changes the Tonic, for example from C to D.
- Thumb 3 (SET — SCALE) changes which tones are active in the Scale.
- Chromatic means all 12 half-tones are available.
- User-Scale lets you pick the active tones yourself.
Main SectionNo Thumb is held
In the Scaler Main Section, you can control how the Keyboard follows harmony, transpose the current Scale, change the Keyboard arrangement, and modify important Scale degrees.
- Follow Harmony can make Scaler follow recorded harmonic changes from the Looper.
- Key Arrangement changes how Scale tones are spread across the Keyboard.
- ½ Tone Up / Down moves the Keyboard tones by half-tones.
- Big / Small tone controls change the character of the Scale.
Combi 1 OFF Follow Harmony
Combi 2 SET Key Arrangement
Combi 3 ↓½ ½ Tone Down
PRESS: Move every tone in the Scaler Keyboard a half-tone down.
Combi 4 ↑½ ½ Tone Up
PRESS: Move every tone in the Scaler Keyboard a half-tone up.
Combi 5 KB KB Arrangement
Combi 6 ↕ Adjust Held Tone
PRESS: While holding a Keyboard Key, change the held Keyboard tone up or down. If no Keyboard Key is held, nothing happens.
Combi 7 5th 5th Decrease / Increase
PRESS: Decrease or increase the Scale 5th according to the current optimized direction.
Combi 8 3 Big / Small 3rd
PRESS: Change the 3rd between Major and minor when available.
Combi 9 7 Big / Small 7th
PRESS: Change the 7th between small 7 and big 7 when available.
Combi 10 9 Big / Small 9th
PRESS: Change the 9th between small 9 and big 9 when available.
Combi 11 11 Big / Small 11th
PRESS: Change the 11th between small 11 and big 11 when available.
Combi 12 13 Big / Small 13th
PRESS: Change the 13th between small 13 and big 13 when available.
Thumb 1: BASSSet the Bass / 1st Tone
Combi 1 C Do
PRESS: Sets the Scaler Bass / 1st Tone to C.
Combi 2 C# Re♭
PRESS: Sets the Scaler Bass / 1st Tone to C#.
Combi 3 D Re
PRESS: Sets the Scaler Bass / 1st Tone to D.
Combi 4 D# Mi♭
PRESS: Sets the Scaler Bass / 1st Tone to D#.
Combi 5 E Mi
PRESS: Sets the Scaler Bass / 1st Tone to E.
Combi 6 F Fa
PRESS: Sets the Scaler Bass / 1st Tone to F.
Combi 7 F# Sol♭
PRESS: Sets the Scaler Bass / 1st Tone to F#.
Combi 8 G Sol
PRESS: Sets the Scaler Bass / 1st Tone to G.
Combi 9 G# La♭
PRESS: Sets the Scaler Bass / 1st Tone to G#.
Combi 10 A La
PRESS: Sets the Scaler Bass / 1st Tone to A.
Combi 11 A# Ti♭
PRESS: Sets the Scaler Bass / 1st Tone to A#.
Combi 12 B Ti
PRESS: Sets the Scaler Bass / 1st Tone to B.
Thumb 2: Set Key (Base Tone)set the Scale Key / Tonic
Combi 1 C Do
PRESS: Sets the Scaler Key / Tonic so the Scale starts at C.
Combi 2 C# Re♭
PRESS: Sets the Scaler Key / Tonic so the Scale starts at C#.
Combi 3 D Re
PRESS: Sets the Scaler Key / Tonic so the Scale starts at D.
Combi 4 D# Mi♭
PRESS: Sets the Scaler Key / Tonic so the Scale starts at D#.
Combi 5 E Mi
PRESS: Sets the Scaler Key / Tonic so the Scale starts at E.
Combi 6 F Fa
PRESS: Sets the Scaler Key / Tonic so the Scale starts at F.
Combi 7 F# Sol♭
PRESS: Sets the Scaler Key / Tonic so the Scale starts at F#.
Combi 8 G Sol
PRESS: Sets the Scaler Key / Tonic so the Scale starts at G.
Combi 9 G# La♭
PRESS: Sets the Scaler Key / Tonic so the Scale starts at G#.
Combi 10 A La
PRESS: Sets the Scaler Key / Tonic so the Scale starts at A.
Combi 11 A# Ti♭
PRESS: Sets the Scaler Key / Tonic so the Scale starts at A#.
Combi 12 B Ti
PRESS: Sets the Scaler Key / Tonic so the Scale starts at B.
Thumb 3: Set Scalehchoose Scale family, mode, or User-Scale
Combi 1 SET Major / Open Diatonics
Combi 2 SET Minor
PRESS: Set Minor as the new Scale.
Combi 3 SET Harmonic / Open Diatonics
Combi 4 SET Melodic / Open Diatonics
Combi 5 5 Pentatonic Minor
Combi 6 6 Blues / Open Sextatonics
Combi 7 7 Specials / Open Scales
Combi 8 8 Half-Whole / Open 8 & More
PRESS: Beta only. Opens more 8-note Scale options when available.
Combi 9 SET Persian
PRESS: Set Persian as the new Scale.
Combi 10 SET Your Scale / Pick Tones
RELEASE: Release the Thumb button to set the User-Scale as the new Scale.
Combi 11 SET Degree
Combi 12 ON Chromatic
PRESS: Switch between Chromatic Scale on the Keyboard and the active Kadabra Scale.
Harmoner
Play chords and harmonies of the whole song.
FAQ, Tips & Shape infoOpen quick Harmoner workflows
C#mHow do I change the Harmony?
- Go to Harmoner.
- Use the Main Section.
- Press one of Combis 1–7 to choose the Harmonic Mode.
- The Keyboard and Relative sounds follow the new harmony.
7+How do I add 7, 9, 11, or 13?
- Go to Harmoner > Main Section.
- Choose the current Harmonic Mode.
- Press Combi 9 for 7, Combi 10 for 9, Combi 11 for 11, or Combi 12 for 13.
- Press again to remove that color when available.
LoopHow do I make Harmoner follow a recorded channel?
- Go to Harmoner.
- Hold Thumb 1 (Scale — Modify).
- Press Combi 1 (Follow Harmony).
- Choose the channel to follow.
InfoWhat Harmoner is for
Harmoner is the Shape for controlling song harmony. It turns Scale degrees into playable chords and lets Relative Sounds follow your harmonic story.
- Main Combis 1–7 choose Harmonic Modes.
- Combis 8–12 modify the present chord.
- Thumb 2 changes Key / Tonic.
- Thumb 3 changes the Scale.
TipTips
- Start with 1,3,5 for a clear basic chord.
- Add 7 for stronger harmonic direction.
- Use 9, 11, and 13 for wider color and tension.
- Change Key or Scale first if the harmonic colors feel wrong for the song.
Interactive Chord explanation1 · 3 · 5 · 7 · 9 · 11 · 13
Chord builder in C Major
The 12-tone octave contains all half-tones. The C Major Scale uses 7 of them: C, D, E, F, G, A, B. A basic chord uses 1, 3, and 5. Extensions reuse Scale degrees higher up: 9 = 2, 11 = 4, and 13 = 6.
How Harmoner thinks about chords
A 1,3,5 chord is the basic triad. In C Major, that is C, E, and G.
- 7 adds the 7th Scale degree: B.
- 9 adds the 2nd Scale degree as a higher color: D.
- 11 adds the 4th Scale degree as a higher color: F.
- 13 adds the 6th Scale degree as a higher color: A.
Harmoner uses these relationships inside the active Scale, so the actual notes change when the Scale or Harmonic Mode changes.
Main SectionNo Thumb is held
In the Harmoner Main Section, the first 7 Combis choose the Harmonic Mode of the current Scale. The later Combis modify the present chord by changing the 3rd or adding/removing 7, 9, 11, and 13.
- Press Combis 1–7 to move between Harmonic Modes.
- Hold Combis 1–7 to open Combi-combination chord options.
- Use Combis 8–12 to shape the present chord color.
Combi 1 1 1st Harmonic Mode
PRESS: Sets the 1st Harmonic Mode of the current Scale. This is usually the chord of the Scale Key.
Combi 2 2 2nd Harmonic Mode
PRESS: Sets the 2nd Harmonic Mode of the current Scale.
Combi 3 3 3rd Harmonic Mode
PRESS: Sets the 3rd Harmonic Mode of the current Scale.
Combi 4 4 4th Harmonic Mode
PRESS: Sets the 4th Harmonic Mode of the current Scale.
Combi 5 5 5th Harmonic Mode
PRESS: Sets the 5th Harmonic Mode of the current Scale.
Combi 6 6 6th Harmonic Mode
PRESS: Sets the 6th Harmonic Mode of the current Scale.
Combi 7 7 7th Harmonic Mode
PRESS: Sets the 7th Harmonic Mode of the current Scale.
Combi 8 3rd Major / Minor
PRESS: Changes the 3rd note of the present chord between Major and minor.
Combi 9 7 Add / Remove 7
PRESS: Adds or removes the 7th note of the present chord.
Combi 10 9 Add / Remove 9
PRESS: Adds or removes the 9th color of the present chord. The 9 is the 2nd Scale degree heard as an upper extension.
Combi 11 11 Add / Remove 11
PRESS: Adds or removes the 11th color of the present chord. The 11 is the 4th Scale degree heard as an upper extension.
Combi 12 13 Add / Remove 13
PRESS: Adds or removes the 13th color of the present chord. The 13 is the 6th Scale degree heard as an upper extension.
Thumb 1: Scale - ModifyModify Main Scale and harmony controls
Hold Thumb 1 to modify how Harmoner follows harmony, arranges notes, and places chord/scale material on Keyboard rows.
Combi 1LiveFollow Harmony
Combi 2SETKey Arrangement
Combi 3 ½↓ Half Tone Down
PRESS: sets every tone in the Keyboard a half tone down.
Combi 4 ½↑ Half Tone Up
PRESS: sets every tone in the Keyboard a half tone up.
Combi 5KBKB Arrangement
Combi 6 ↕ Held Tone Up/Down
PRESS: Adjusts the held tone up/down behavior of the present harmony or held Keyboard tone.
Combi 7 5th Decrease / Increase
PRESS: Adjusts the decrease / increase behavior of the present harmony or held Keyboard tone.
Combi 8 3 Major / Minor
PRESS: Adjusts the major / minor behavior of the present harmony or held Keyboard tone.
Combi 9 7 Small / Big 7
PRESS: Adjusts the small / big 7 behavior of the present harmony or held Keyboard tone.
Combi 10 9 Small / Big 9
PRESS: Adjusts the small / big 9 behavior of the present harmony or held Keyboard tone.
Combi 11 11 Small / Big 11
PRESS: Adjusts the small / big 11 behavior of the present harmony or held Keyboard tone.
Combi 12 13 Small / Big 13
PRESS: Adjusts the small / big 13 behavior of the present harmony or held Keyboard tone.
Thumb 2: Set Key (Base Tone)set the Scale Key / Tonic
Just like in the Sampler and Scaler shapes:
Hold Thumb 2 and press one of the 12 Combis to set the Scale Key / Tonic.
Changing the root of the scale changes the tonality feel and can make the Kadabra sync to other musical instruments' tones
Combi 1CDo
PRESS: Set the Harmoner Key / Tonic to C.
Combi 2C#Re♭
PRESS: Set the Harmoner Key / Tonic to C#.
Combi 3DRe
PRESS: Set the Harmoner Key / Tonic to D.
Combi 4D#Mi♭
PRESS: Set the Harmoner Key / Tonic to D#.
Combi 5EMi
PRESS: Set the Harmoner Key / Tonic to E.
Combi 6FFa
PRESS: Set the Harmoner Key / Tonic to F.
Combi 7F#Sol♭
PRESS: Set the Harmoner Key / Tonic to F#.
Combi 8GSol
PRESS: Set the Harmoner Key / Tonic to G.
Combi 9G#La♭
PRESS: Set the Harmoner Key / Tonic to G#.
Combi 10ALa
PRESS: Set the Harmoner Key / Tonic to A.
Combi 11A#Ti♭
PRESS: Set the Harmoner Key / Tonic to A#.
Combi 12BTi
PRESS: Set the Harmoner Key / Tonic to B.
Thumb 3: Set ScaleHold Thumb 3
Just like holding the 3rd Thumb in the Scaler shape:
Hold Thumb 3 to choose the active Scale, or a special scale (from the Pentatonic and Sextatonic scales) for a Keyboard Split (a scale in one keyboard row and a harmony in the other).
Some Combis directly set a Scale, and some open a deeper option menu with Scale families, modes/degrees, Chromatic behavior, or User-Scale tone picking.
Combi 1SETMajor / Diatonics
Combi 2 SET Minor
PRESS: Set Minor as the new Scale.
Combi 3SETHarmonic / Diatonics
Combi 4SETMelodic / Diatonics
Combi 5 5 Pentatonic Minor
Combi 66Blues / Sextatonics
Combi 77Specials
Combi 8 8 Half-Whole
Beta only — opens 8-note and more advanced options.
Combi 9 SET Persian
PRESS: Set Persian as the new Scale.
Combi 10SETYour Scale / Pick Tones
Combi 11SETDegree
Combi 12 ON Chromatic
PRESS: Switch between Chromatic Scale and the active Kadabra Scale.
Looper

FAQ, Tips & Shape infoOpen quick Looper workflows
QHow do I quantize a recorded Loop?
- Go to Looper.
- Record a free Loop with Combi 2 (Rec Loop).
- Target the Sequence / Loop behavior with Combi 3 if needed.
- Press Combi 7 (Quantize) to snap the notes to the active rhythmic structure.
SaveHow do I save a Sequence Pattern?
- Go to Looper.
- Prepare the Active Sound and Pattern.
- Press Combi 12 (Save Seq Pattern).
- Choose the destination as your workflow requires.
InfoWhat the Looper is for
The Looper lets you build music in two parallel ways: a tightly structured Sequencer and a free-form repeating Loop. Together they let you create beats, chord beds, melodic figures and live rhythmic edits.
- Use Sequence when rhythm accuracy matters.
- Use Recorded Loop when you want natural free capture.
- Quantize the Loop later if you want it to behave like the Sequence.
TipTips
- Choose the Pattern and Bar length before building a Sequence.
- Use the Sample Container way for fast live results.
- Use the Step Sequencer way for exact rhythmic control.
- Keep Sequence and Loop conceptually separate: one is grid-based, the other is free capture.
Looper structure4 Patterns · Bars · Beats · Steps · Loop Length · Sequence Length · Static / Relative
Each sound (1-16) has 4 different Sequence Patterns, and 4 different Loop Patterns in the Looper
Lets visualize the structure
Pattern 1 · Loop Length 2 Bars · Sequence Length 2 Bars · RelativeFree Recorded Loop layer
Extra melodic notes/events recorded freely in milliseconds. They are not forced into the Sequence Step order.
Loop Length affects only the Loop layer. Changing it does not move, quantize, shorten, or remove Sequence notes.
Pattern line
Each horizontal line is one Pattern. The full line is divided into 4 Bars, each Bar is divided into 4 Beats, and each Beat is divided into 4 Steps.
Quantized Sequence
The Sequence is rhythm-aware and beat-accurate. If you change the rhythmic structure or Sequence Length, the notes follow the new structure automatically.
Recorded Loop
The recorded Loop is free-form inside the repeating Loop. It can later be quantized into the Sequencer, but it does not depend on the grid while being recorded.
Main SectionNo Thumb is held
In the Looper Main Section, you control the Active Sound’s Loop and Sequence behavior, play or stop the full Looper, record free Loops, quantize them, and save or load Sequence Patterns.
Combi 1 ■/▶ Play / Stop
PRESS: Start the Looper if it is stopped, or stop it if it is already running. All unmuted Loop and Sequence material follows together in sync.
Combi 2 🔴 Rec Loop
PRESS: Start or stop recording the repeating free-form Loop layer of the Active Sound.
Combi 3 SEQ Sequence / Loop / Both
PRESS: Choose whether Thumb 1 actions affect the Sequence, the recorded Loop, or both together.
Combi 4 / Reset
PRESS: Reset the Active Sound's current Loop / Sequence material according to the selected focus.
Combi 5 ■/▶ Sequence Aloud
PRESS: Enable hearing the quantized Sequence result while you create or edit it.
Combi 6 ■/▶ Loop Aloud
PRESS: Enable hearing the recorded Loop layer while editing it.
Combi 7 Q Quantize
PRESS: Quantize the targeted notes to the selected rhythmic structure.
HOLD: Use this when you want a free recorded Loop to snap tightly into the Sequencer structure.
Combi 8 Load Load Seq Pattern
PRESS: Load a previously saved Sequence Pattern into the Active Sound.
Combi 9 Notes Static Loop
PRESS: Toggle whether recorded Loop notes stay Static or remain musically Relative to Scale and Harmony.
Combi 10 Over Add To
PRESS: Choose whether new material overwrites or adds to the existing content.
Combi 11 F Loop-Fix
PRESS: Open repair / adjustment behavior for the recorded Loop.
HOLD: While holding, move the Wheel to shift the Loop start or end for rhythmic correction.
Combi 12 Save Save Seq Pattern
PRESS: Save the current Sequence Pattern of the Active Sound.
Thumb 1: Actions (to Seq/Loop/Both)Looping length and Patterns
In the Looper Thumb 1 Section, you can change the loop length of the loop, of the sequence or of both the loop and the sequence pattern. you can also choose a different pattern to work on and play, or choose multiple patterns that will loop after another by holding them in the desired order.
Combi 1 1/32 BAR Loop
Combi 2 1/16 BAR Loop
Combi 3 1/8 BAR Loop
Combi 4 1/4 BAR Loop
Combi 5 1/2 BAR Loop
Combi 6 1 BAR Loop
Combi 7 2 BARs Loop
Combi 8 4 BARs Loop
Combi 9 1 Pattern Seq & Loop
Combi 10 2 Pattern Seq & Loop
Combi 11 3 Pattern Seq & Loop
Combi 12 4 Pattern Seq & Loop
Thumb 2: Sequence creationTwo ways to build Sequences
There are two ways to create a sequence in the Looper by holding Thumb 2
Sample Container way
Build the Sequence using prepared tone / sound containers. This is quick for grooves, rhythmic riffs and repeated patterns where each press launches prepared content.
Combis 1–8 1–8 Sample Container buttons first eight containers
Combi 9 (Note) Showing
Combi 10 🎧 Silent/Loud Keyboard
Combi 11 Copy Hold to Copy
Combi 12 1 Next Pack Beta Only
Step Sequencer way
Program the Sequence step by step. Just like singing it. This is precise for creating Bass lines, melodic riffs and new rhythms. where a lot of keyboard is needed
Combis 1–8 1–8 Step Sequencer buttons first eight edit positions
Combi 1 > Next Step move 1 step
Combi 2 > Next Beat move 1 beat
Combi 3 > Next Bar move 1 bar
Combi 4 / Clear Step reset
Combi 5 < Prev Step 1 step back
Combi 6 < Prev Beat 1 beat back
Combi 7 < Prev Bar 1 bar back
Combi 9 (Note) Showing
Combi 10 🎧 Silent/Loud Keyboard
Combi 11 Copy Hold to Copy
Combi 12 1 Next Pack Beta Only
Thumb 3: Mix - ChannelsThe Mixing Console
In the Looper Thumb 3 Section, hold Thumb 3 to change the Main Looper state (Mute) of other channels, not only the Active Sound. Flicking the 3rd Thumb changes the Active Sound's On/Off Mute state.
Combis 1–12 ■/▶ (Sound Name) Sequence ■/▶ loop: ■/▶
Arper

FAQ, Tips & Shape infoOpen quick Arper workflows
LoadHow do I load an Arper Pattern?
- Go to Arper.
- Choose the Active Sound.
- Press Combi 8 (Load Arp Pattern).
- Select the pattern you want to load.
SaveHow do I save an Arper Pattern?
- Go to Arper.
- Prepare the phrase and Pattern.
- Press Combi 12 (Save Arp Pattern).
- Confirm the destination according to your workflow.
InfoWhat the Arper is for
The Arper is a smart phrase launcher. It plays ready-made note sequences from touched Keyboard notes while keeping them aligned to BPM, Scale and Harmony.
- Use it for rhythmic motifs.
- Use it for melodic riffs and flowing phrases.
- It can be Static or Relative depending on your needs.
TipTips
- Use the Sample Container way when performing live and you want quick phrase packets.
- Use the Step Sequencer way when building exact phrases.
- Set the Scale / Harmony first so the Arper phrase lands musically.
- Silent Keyboard mode helps you hear only the Arper result.
Arper Phrase structure4 Patterns · Bars · Beats · Steps · Loop Length · Full Sequence
Arper phrase structure
Pattern 1 · Loop Length 1 Bar · Full Sequence 4 BarsPattern line
Each horizontal line is one Pattern. The full line is divided into 4 Bars, each Bar is divided into 4 Beats, and each Beat is divided into 4 Steps.
Loop Length
Loop Length decides how much of the active Pattern repeats. It can be chosen in Beats or Bars, including 1 Beat, 2 Beats, 3 Beats and 4 Beats.
Full Sequence
The Arper phrase always keeps the full 4-Bar sequence active, as if Sequence Length is set to 4 Bars.
Main SectionNo Thumb is held
In the Arper Main Section, you launch, edit, reset, save and load Arper phrases. These phrases are quantized and stay tied to BPM, Scale and Harmony.
Combi 1 ■/▶ Arpeggiate
PRESS: Trigger the ready-made quantized Arper phrase from the played keyboard note.
Combi 3 Mode Step Sequencer / Sample Container
PRESS: switch between the two creation tools for the Arper's Sequence.
Use the Sample Container approach for creating a rhythmic Arper pattern from prepared note containers.
Use the Step Sequencer approach for programming the Arper one step at a time, advancing a step (16th) on each keyboard release.
Combi 4 / Reset
PRESS: Reset the current Arper phrase or clear the selected working layer.
Combi 6 Gate Gate Shape (beta)
PRESS: Edit the note-gate behavior of the Arper phrase.
Combi 7 Var Variation (beta)
PRESS: Change the phrase variation while keeping the same sequence structure.
Combi 8 Load Load Arp Pattern
PRESS: Load a saved Arper pattern for the Active Sound.
Combi 9 Notes Static Arp
PRESS: Toggle whether the Arper phrase behaves Static or Relative to the active Scale and Harmony.
Combi 10 OFF Silent Keyboard
PRESS: Choose whether the played keyboard note is heard directly or only the Arper result is heard.
Combi 11 Act Actions To
PRESS: Choose what the current edit action applies to in the Arper.
Combi 12 Save Save Arp Pattern
PRESS: Save the current Arper pattern of the Active Sound.
Thumb 1: ActionsLooping length and Patterns
In the Arper Thumb 1 Section, you can change the Arper sequence pattern. you can also choose a different pattern to work on and play, or choose multiple patterns that will loop after another by holding them in the desired order.
Combi 1 1/32 BAR Loop
Combi 2 1/16 BAR Loop
Combi 3 1/8 BAR Loop
Combi 4 1/4 BAR Loop
Combi 5 1/2 BAR Loop
Combi 6 1 BAR Loop
Combi 7 2 BARs Loop
Combi 8 4 BARs Loop
Combi 9 1 Pattern Seq & Loop
Combi 10 2 Pattern Seq & Loop
Combi 11 3 Pattern Seq & Loop
Combi 12 4 Pattern Seq & Loop
Thumb 2: Arper Sequence creationTwo ways to build Sequences
Holding Thumb 2 in the Arper exposes the two core creation approaches, similar to the Looper Sequence workflow.
SCSample Container way
Build the Sequence using prepared tone / sound containers. This is quick for grooves, rhythmic riffs and repeated patterns where each press launches prepared content.
- Fast for live creation.
- Good for drum hits, sliced material or any sample structure.
- Useful when you want prepared content to be placed on the Sequence grid.
StepStep Sequencer way
Program the Arper Sequence step by step. This is handy and fast when you want to melodic riffs built in Steps, by playing the riff on your keyboard and jumping a Step, a Beat or a Bar when needed.
- Excellent for musical riffs and sequences built by playing.
- Easy to understand visually from the Pattern / Bar / Beat / Step structure.
- Useful when changing the rhythmic structure later.
Thumb 3: On/Off - Arper ChannelsArper Console
In the Arper Thumb 3 Section, hold Thumb 3 to change Arper state of other channels, not only the Active Sound. Flicking the 3rd Thumb changes the Active Sound's On/Off Arper state.
Combis 1–12 ■/▶ (Sound Name)) ch: (#)
Viber

Advanced dynamic looping for unique sounds.
FAQ, Tips & Shape InfoQuick Viber overview
InfoWhat does Viber control?
Viber controls synced rhythmic movement for a Sound. Its Speed and Gate Length can be controlled by Combis and by assigned Motion sensors.
TipGate length shortcut
Use Main Section Combis 11 and 12 to make the Viber Gate longer or shorter.
Dynamic loop lengthHow Viber stretches repeating notes
Viber repeats a loop. In this example there are 3 repeating notes. When the overall loop length becomes shorter, those notes become tighter and shorter. When the loop length becomes longer, the same notes spread out and widen — like stretching a picture to one side.
The loop length can be controlled dynamically, so the timing feel changes continuously. The Kadabra movement below illustrates that motion relationship: as the loop stretches, the Kadabra turns.
Interactive Viber loop illustration
Medium loop
Main SectionNo Thumb is held
In the Viber Main Section, you can use the first 8 Combis to align the Viber loop rhythmically to the beat, combine those to reach in beat structures.
Combi 1 1/32 BAR Quantized Viber
Combi 2 1/16 BAR Quantized Viber
Combi 3 1/8 BAR Quantized Viber
Combi 4 1/4 BAR Quantized Viber
Combi 5 1/2 BAR Quantized Viber
Combi 6 1 BAR Quantized Viber
Combi 7 2 BARs Quantized Viber
Combi 8 4 BARs Quantized Viber
Combi 9 SPEED Increase
Combi 10 SPEED Decrease
Combi 11 GATE % Longer
Combi 12 GATE % Shorter
Thumb 1: Viber – ActionsControl your Vibers
In the Viber Thumb 1 Section, hold Thumb 1 to access these Combi functions:
Combi 1 ■/▶ Viber On/Off ch: (Active Sound)
Combi 2 🔒/🔓 Viber Flow free flow - no sync
Combi 3 ■/▶ SOLO ch: (Active Sound)
Combi 10 Q NO Quantize Keyboard Notes
Thumb 2: Quantizer controlsQuantize your playing
In the Viber Thumb 2 Section, hold Thumb 2 to access Quantizer options for rhythmic structures.
Combi 1 1/32 BAR Quantized Keyboard
Combi 2 1/16 BAR Quantized Keyboard
Combi 3 1/8 BAR Quantized Keyboard
Combi 4 1/4 BAR Quantized Keyboard
Combi 5 1/2 BAR Quantized Keyboard
Combi 6 1 BAR Quantized Keyboard
Combi 7 2 BARs Quantized Keyboard
Combi 8 4 BARs Quantized Keyboard
Combi 10 Q NO Quantize Keyboard Notes
Thumb 3: On/Off other ChannelsViber Console
In the Viber Thumb 3 Section, hold Thumb 3 to change Viber state of other channels, not only the Active Sound. Flicking the 3rd Thumb changes the Active Sound's On/Off Viber state..
Combis 1–12 ■/▶ Sound Name Quantizer: On/Off
FXer

Control knobs and faders of DAWs, VST instruments, and plugins.
FAQ, Tips & Shape InfoQuick FXer overview
48How are FX controls organized?
FXer uses Main, Thumb 1, Thumb 2, and Thumb 3 as four banks of 12 Combis, reaching 48 plugin knobs, faders, and switches.
KBHow do I set an FX amount?
Hold the FX Combi you want to set, then touch a Keyboard amount button to choose one of the available 48 amount steps.
Combis as plugin knobs and faders4 banks × 12 Combis · 48 Keyboard steps · MIDI CC 0–127
In FXer, there are 4 Combi banks: Main, Thumb 1, Thumb 2, and Thumb 3. Each bank gives the 12 Combis a different set of controls, so the same 12 physical Combis can reach 48 plugin knobs, faders, sends, or MIDI CC targets.
Choose a bank in the illustration below: the 12 Combis stay in one horizontal line, but they change to that bank’s 12 targets. When a Combi is held, touching one of the Keyboard buttons sets that held control’s FX amount.
The Keyboard is shown as 24 vertical buttons in one column plus another 24 buttons staggered between them slightly to the right. Together they give 48 amount steps. These 48 performance steps are spread over the MIDI CC range of 0–127, so each touch moves the CC value by about 2–3 MIDI steps.
Interactive FXer bank, Combi, and Keyboard amount illustration
Main · Combi 1 · Control 1/48
Main SectionNo Thumb is held
In the FXer Main Section, you can use the first 8 Combis to control KPlayer's Plugins (On/Off) and the last 4 combis to fix specific amounts
Combi 1 ■/▶ Instrument (AU/VSTi) Turn it On/Off (cc #)
Combi 2 ■/▶ Ch EQ (EQ on/Off) Turn it On/Off (cc#)
Combi 3 ■/▶ Pan Turn it On/Off (cc#)
Combi 4 ■/▶ Volume Turn it On/Off (cc#)
Combi 5 ■/▶ Plugin 1 (AU/VST) Turn it On/Off (cc#)
Combi 6 ■/▶ Plugin 2 (AU/VST) Turn it On/Off (cc#)
Combi 7 ■/▶ Plugin 3 (AU/VST) Turn it On/Off (cc#)
Combi 8 ■/▶ Plugin 4 (AU/VST) Turn it On/Off (cc#)
Combi 9 # (FX Name) Hold to set (cc #)
Combi 10 # (FX Name) Hold to set (cc #)
Combi 11 # (FX Name) Hold to set (cc #)
Combi 12 # (FX Name) Hold to set (cc #)
Any Combi NAME Change the FX Name
Thumb Effect BanksThumb 1 · Thumb 2 · Thumb 3
In FXer, Thumb 1, Thumb 2, and Thumb 3 are Effect Banks. Holding a Thumb changes the same 12 physical Combis to that bank’s 12 FX targets.
- Thumb 1 = Effect Bank 1.
- Thumb 2 = Effect Bank 2.
- Thumb 3 = Effect Bank 3.
- Together with Main, FXer reaches 48 plugin knobs, faders, and switches.
Combis 1–12FXFX targets inside the selected Effect Bank
Hold Thumb 1 to use Bank 1’s 12 FX Combi targets.
Hold Thumb 2 to use Bank 2’s 12 FX Combi targets.
Hold Thumb 3 to use Bank 3’s 12 FX Combi targets.
Sounder

Control and assign sounds to a Keyboard row.
FAQ, Tips & Shape InfoQuick Sounder overview
1stWhat should I set first?
Choose the Active Sound before using Sounder actions. The Active Sound is the Sound that editing and Shape actions target
- Don’t hold a Thumb button.
- Choose the Active Sound (flick a Combi).
PRSHow do PRS controls affect volume?
PRS-1 changes the Active Sound Volume in a sticky way. PRS-2 changes the Active Sound Volume in a dynamic way.
- Use it for rhythmic motifs.
- Use it for melodic riffs and flowing phrases.
- It can be Static or Relative depending on your needs.
KPTips for working with the KPlayer
- Make sure you use the same Virtual Instrument in your KPlayer channel as chosen in Sounder -> Thumb 1 -> Combi 4.
- Use Sounder -> Thumb 1 -> Combi 8, to select the relevant preset styles when loading.
- Set a melodic sound to "Relative Loop" and "Relative Arp" by Holding to Thumb 1.
- Start the Viber or Arper directly from Thumb 1 -> Combi 6 and 7
PRS volume controlPRS-1 sticky · PRS-2 dynamic · Active Sound volume
PRS controls the Active Sound channel volume. In Sounder, the PRS force sensor sends Volume control to the Active Sound’s channel, aligned with MIDI CC 7 / Channel Volume.
PRS-1 Sticky Volume
PRS-1 changes the Volume of the Active Sound in a sticky way: the last pressure value becomes the Active Sound volume and stays there after the touch is released.
PRS-2 Dynamic Volume
PRS-2 changes the Volume of the Active Sound in a dynamic way: the volume follows the live pressure movement while you play, instead of becoming the sticky stored level.
Main SectionPick a few sounds to each keyboard row
In the Sounder Main Section, you can use the 12 Combis to select which sounds will be playable in the Keyboard and in which Keyboard Row
Combis 1–12 Ch. Each Combi is a different sound channel any group of channels can be Used In any Keyboard row
Thumb 1: Set ActionsActive Sound's Main Controls
for your chosen Active Sound, this is the section to control it. From selecting the VST/AU instrument type and deciding if its a rhythmic or melodic instrument, to controling if it is playing in the looper, has a Viber or Arper on and many more.
Combi 1 / Follow Harmony Recorded in the Loop
Combi 2 On To Balls Row To Balls Row
Combi 3 On to Bars Row To Bars Row
Combi 4 🎹 AU / VST Used Integrated features
Combi 5 ■/▶ Looper
Combi 6 ■/▶ Arper
Combi 7 ■/▶ Viber
Combi 8 🎹 Instrument
Combi 9 🔒/🔓 Static / Relative Looper Relative Loop
Combi 10 🔒/🔓 Static / Relative Arper Relative Arp
Combi 11 OFF Quantizer Quantizer
Combi 12 → Sounds 4-16 go to 4-16
Thumb 2: Change SoundProgram Change and other Synth controls
In the Sounder Thumb 2 Section, hold Thumb 2 to access Preset change inside a Sound (a Midi channel that uses a Synth or a Sampler).
You can set a few sounds in the same synth and save each sound in one of the first 8 different combis, then jump between those sounds easily
Combi 1 12 To Sound (Program change number)
Combi 2 15 To Sound (Program change number)
Combi 3 16 To Sound (Program change number)
Combi 4 17 To Sound (Program change number)
Combi 5 18 To Sound (Program change number)
Combi 6 19 To Sound (Program change number)
Combi 7 20 To Sound (Program change number)
Combi 8 21 To Sound (Program change number)
Combi 9 ↑ Program (the Sound Preset number that will be when jumping a preset up)
Combi 10 ↓ Program (the Sound Preset number that will be when jumping a preset down)
Combi 11 ↑ Bank (the Sound Preset number that will be when jumping a preset Bank Up)
Combi 12 ↓ Bank (the Sound Preset number that will be when jumping a preset Bank Down)
Thumb 3: Set ActiveChoose a different Active Sound
In the Sounder Thumb 3 Section, hold Thumb 3 to choose an Active Sound. an Active Sound is the sound that is being changed when setting any sound setting like:
Combis 1–12 # (Sound Name) Set as Active
Arranger
Record and arrange MIDI and Kadabra actions.
Shaper

Set your most-used Shapes into your Shifters.
FAQ, Tips & Shape InfoQuick Shaper overview
ShiftWhat does Shaper assign?
Shaper assigns Shapes into Shifter buttons and chooses the Main Shape. Shifters let Kadabra temporarily act as another Shape while playing.
ThumbWhy one Thumb block?
Thumbs in Shaper do not open separate option sets. They are used in the Main Section to target Shifter 1, Shifter 2, or Shifter 3.
Main SectionNo Thumb is held
In the Shaper Main Section, you can choose your MAIN shape (the one that is Active if no other Shifter was chosen), or to assign a Shape to a Shifter in the Kadabra by holding that Shifter before chosing a Shape
Combis 1–12 M (Shape Name) As Main / In Shifter
Thumb ShiftersThumb 1 · Thumb 2 · Thumb 3
In Shaper, the three Thumbs do not open separate option banks. They are used in the Main Section to target Shifter 1, Shifter 2, or Shifter 3.
- Thumb 1 = Into Shifter 1.
- Thumb 2 = Into Shifter 2.
- Thumb 3 = Into Shifter 3.
No separate Thumb Combi details are listed because Shaper Thumbs work together with the Main Section.
Setuper

Calibrate and set up system behavior.
FAQ, Tips & Shape InfoQuick Setuper overview
InfoWhat is Setuper for?
Setuper is for Kadabra setup features such as Lights level, Thread speed, calibration, usage needs, and supporting equipment.
TipCalibrate your system
If you are experiancing any slow keyboard response, it might be because the OS is guarding your computer's performance where it shouldn't, just hold thumb 1 and try calibrating your system to the fastest options for each thread.
Main SectionNo Thumb is held
In the Setuper Main Section, you can change basic Kadabra settings like visuals, Auto-Save, and safety frames.
Combi 1 1 GUI Design Type small touches
Combi 2 5 AUTO-SAVE pause between
Combi 5 0 KB Damaged touch KB sensor
Combi 6 40 Button Damage On/Off Minimum Speed
Combi 7 30 Viber Minimum Speed (in milliseconds)
Combi 8 100 Lights Level Change
Combi 9 BG Background Type
Combi 10 Keys LOUD in creating sequences
Combi 11 # All Sounds Is effected
Combi 12 0 GUI Angle touch KB for angle
Thumb 1: System PerformanceCalibrate Kadabra OS for your computer's performance
In the Setuper Thumb 1 Section, hold Thumb 1 to access System Performance Combi functions. Different threads are controlling different actions, they can be calibrated for your specific usage
Combi 1 16 Main Thread Low = Max Performance
Combi 2 0.2 Play Thread Low = Max Performance
Combi 3 0.2 BPM Thread Low = Max Performance
Combi 4 0.2 Midi Thread Low = Max Performance
Thumb 2: Kadabra CalibrationCalibrate internal features inside the Kadabra
In the Setuper Thumb 2 Section, hold Thumb 2 to access Kadabra Calibration Combi functions.
The functions you choose here to perform, are BURNING your Kadabra's brain to be more accurate for your usual environment, your specific needs and the delicate chip placing that every electronic equipment has, but can be important to calibrate in a musical instrument.
Combi 1 6 Keyboard Pulse Keyboard vs. Battery
Combi 2 7 Keyboard Touch Hold and move Wheel
Combi 3 8 Keyboard Release Hold and move Wheel
Combi 5 A Accelerometer getting values
Combi 6 20 Motion Pulse Default is 80
Combi 7 C Gyroscope press to calibrate
Combi 8 M Magnetometer disable/enable
Combi 10 SL Shape Lights Hold to Inc/Decrease
Thumb 3: ----–Empty
a placeholder for future features.
No Combi details listed yet for this section.
Senser

Motion control, PRS, and other sensor features.
FAQ, Tips & Shape InfoQuick Senser overview
?What is Senser for?
Senser calibrates and assigns Kadabra sensors. The Motion sensor has 6 Axis directions, each with its own MIDI CC value when active.
TipStart from the base point
Each Motion Axis has a base starting point. Use Senser to decide what each active Axis controls.
Main SectionNo Thumb is held
In the Senser Main Section, you can use Combis 1, 2 and 3, or 5, 6, and 7 to send a Midi Control Change (cc message) of a Motion Axis for MIDI Learn Plugins connection.
Combi 8, can create a base position snap to calibrate a specific wanted starting Motion position for the Active Sound
Combis 9, 10 and 11 are there to assign the Pitchbend to an axis and Combi 12 removes it from any axis
Combi 1 X Accelerometer MIDI cc
Combi 2 Y Accelerometer MIDI cc
Combi 3 Z Accelerometer MIDI cc
Combi 5 X Gyroscope MIDI cc
Combi 6 Y Gyroscope MIDI cc
Combi 7 Z Gyroscope MIDI cc
Combi 8 SET Gyro Base Start Defaults
Combi 9 PB Pitchbend on axis X
Combi 10 PB Pitchbend on axis Y
Combi 11 PB Pitchbend on axis Z
Combi 12 OFF Pitchbend Turn OFF
Thumb 1: Set VIBER SPEEDchoose the axis that handles Viber's speed
Holding Thumb 1 in the Senser Shape, lets you assign a specific Motion Axis to control the Viber speed
Combi 1 X Viber Speed X Accelerometer
Combi 2 Y Viber Speed Y Accelerometer
Combi 3 Z Viber Speed Z Accelerometer
Combi 5 X Viber Speed X Gyroscope
Combi 6 Y Viber Speed Y Gyroscope
Combi 7 Z Viber Speed Z Gyroscope
Combi 12 V.S Viber Speed Turn OFF
Thumb 2: Set VIBER GATEchoose the axis that handles Viber's gate
Holding Thumb 2 in the Senser Shape, lets you assign a specific Motion Axis to control the Viber Gate
Combi 1 X Viber Gate X Accelerometer
Combi 2 Y Viber Gate Y Accelerometer
Combi 3 Z Viber Gate Z Accelerometer
Combi 5 X Viber Gate X Gyroscope
Combi 6 Y Viber Gate Y Gyroscope
Combi 7 Z Viber Gate Z Gyroscope
Combi 12 V.G Gate Speed Turn OFF
Thumb 3: Motion PerformancePitchbend (PB) and Motion Types
Holding Thumb 3 in the Senser Shape, lets you assign a PB to Motion Axis
Combi 1 PB PITCHBEND on Accelerometer Axis X
Combi 2 PB PITCHBEND on Accelerometer Axis Y
Combi 3 PB PITCHBEND on Accelerometer Axis Z
Combi 4 C Smart Pitchbend mode
• Smart: each full-release of ALL the Keyboard keys, resets the PB in the next Key play (default)
• Normal: PB is always active and dynamic when PB is assigned to a Motion axis
Combi 5 PB PITCHBEND on Gyroscope Axis X
Combi 6 PB PITCHBEND on Gyroscope Axis Y
Combi 7 PB PITCHBEND on Gyroscope Axis Z
Combi 8 M Magnetometer disabled / anabled
• Enabled: Kadabra is scanning the Magnetometer sensor, sends its data to the OS and sends its Midi values
• Disabled: Kadabra's Motion is more quick and data is thinner, good in case of Midi over-data (default)
Master

Make your own Shape from all Shapes.
FAQ, Tips & Shape InfoQuick Master overview
48What is Master for?
Master is your own preset palette Shape. Its Combis can launch functions assigned from other Shapes, giving up to 48 optional Master Combis across Main, Thumb 1, Thumb 2, and Thumb 3.
+How do I assign a direct Combi into Master?
- Go to the Shape that has the Combi function you want.
- Hold the desired Thumb and Combi.
- While still holding them, hold the Master button / Util 2 until Master appears on the OS screen.
- Release the Thumb and Combi that were held before the Master button.
- Choose the destination Bank: no Thumb for Main, or Thumb 1 / Thumb 2 / Thumb 3.
- Press the destination Master Combi where you want to place that function.
BulkHow do I assign a Bulk Function?
- Go to the Shape that has the Bulk Function.
- Hold the Thumb that contains that Bulk Function.
- Hold the Master button / Util 2 until Master appears on the OS screen.
- Release the Thumb that was held before the Master button.
- Choose the destination Bank: no Thumb for Main, or Thumb 1 / Thumb 2 / Thumb 3.
- Press the destination Master Combi where you want to place that Bulk Function.
BankHow do Master Thumb Banks work?
Master has four Combi banks: Main, Thumb 1, Thumb 2, and Thumb 3. Each Thumb Bank works exactly like Master’s Main Section, but gives a different set of 12 assigned Combis.
- No Thumb = Master Main Bank.
- Thumb 1 = Preset Bank 1.
- Thumb 2 = Preset Bank 2.
- Thumb 3 = Preset Bank 3.
Main SectionNo Thumb is held
The Master Shape's Main Section is just like the Thumbs sections, you can use the 12 Combis (without holding any Thumb), to launch a Shape-Specific function from any of Kadabra's shapes and functions.
Combi 1-12 Depend on the Assigned
Thumb Preset BanksBank 1 · Bank 2 · Bank 3
In Master, Thumb 1, Thumb 2, and Thumb 3 are Preset Banks. Each Thumb Bank works exactly as in Master Shape’s Main Section.
- Thumb 1 = Preset Bank 1.
- Thumb 2 = Preset Bank 2.
- Thumb 3 = Preset Bank 3.
No separate Combi details are listed because each Master Thumb Bank follows the Main Section behavior.
Temper

Control Tempo and rhythmic structure.
FAQ, Tips & Shape InfoQuick Temper overview
InfoWhat is Temper for?
Temper manages Rhythm, Tempo and Beat structure. Its dedicated Kadabra switch can work as Tap Tempo, Play / Stop for the Looper, Record for the Looper, Open Temper, or Motion Swing control.
BPMHow do I change BPM?
- Hold the Temper button / Util 1 and move the Wheel to add or subtract 1 BPM.
- Hold Thumb 2: BPM for more tempo controls.
- Use Thumb 2 options to change BPM by 1, by 0.1, by 0.01, cut it in half, double it, or use Tap Tempo.
BtnWhat can the Temper button do?
- Hold Thumb 1: Set to Temper.
- Choose what the Temper button should do.
- Available assignments include Play / Stop Looper, Rec Loop, Tap Tempo, Open Temper only, or Motion Swing.
TAPHow do I use Tap Tempo?
- Use Thumb 1 → Combi 3 to assign Tap Tempo to the Temper button.
- Or use Main Section → Combi 3 for Tap Tempo behavior.
- Flick twice to count the time between the two flicks and set a new BPM.
- Flick again to recalculate from the last flick to the new one.
4/4What happens when changing Beat Structure?
Temper Main Section can change rhythmic Beat Structure. When the structure changes, Looper lines change immediately to the new structure and the Arp structure changes too.
Main SectionNo Thumb is held
The Temper Main Section, has many tempo related switches to spice up or solidify a rhythm structure, a rhythmic swing, fast Looper actions or control the Sequence's note inversion.
Combi 1 ■/▶ Stop/Play Loop all unmuted ch.
Combi 2 🔴 Stop/Rec Loop press 🔴 to start
Combi 3 TAP Tempo flick 3 times
Combi 4 Order 1, 2, 3, 4 Steps being Played
Combi 5 +0.01 Swing Up Each Beat
Combi 6 -0.01 Swing Down Tempo
Combi 7 0 Swing Motion Tempo
Combi 8 2 BPM by 2 Tempo
Combi 9 1/4 Structure Re-Set Tempo
Combi 10 2/4 Structure Re-Set Tempo
Combi 11 3/4 Structure Re-Set Tempo
Combi 12 4/4 Structure Re-Set Tempo
Thumb 1: Set to TemperAssign the Action of pressing the Temper button
Holding Temper's Thumb 1, lets you assign a different fast action to the Temper button:
Combi 1 ■/▶ Stop/Play Loop Assign to Button
Combi 2 🔴 Stop/Rec Loop Assign to Button
Combi 3 TAP Tempo assign to Button
Combi 4 / Open Temper no other action
Combi 7 0 Swing Motion Hold and Move
Thumb 2: BPMcontrol Beat Speed (BPM is Beat-Per-Minute)
Holding Temper's Thumb 2, lets you change the BPM (Beat-Per-Minute), meaning the speed of the Tempo:
Combi 1 +1 1 BPM Up Re-set tempo
Combi 2 -1 1 BPM Down Re-set tempo
Combi 4 TAP TEMPO into whole numbers
Combi 5 +0.1 0.1 BPM Up Re-set tempo
Combi 6 -0.1 0.1 BPM Down Re-set tempo
Combi 7 1/2 BPM by Half Re-set tempo
Combi 8 x2 BPM by 2 Re-set tempo
Combi 9 +0.01 0.01 BPM Up Re-set tempo
Combi 10 -0.01 0.01 BPM Down Re-set tempo
Thumb 3: -----Thumb 3: -----
Temper Thumb 3 Section is empty.
No Combi details listed yet for this section.